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UNDO MAP
Posted: Thu Aug 06, 2015 2:21 am
by rafytuning
Matt i feel like a UNDO-REDO changes in map and features is needed i worked with undo map and undo cell but its so much better (to me lol ) with undo and redo
Re: UNDO MAP
Posted: Thu Aug 06, 2015 2:22 am
by rafytuning
btw the interpolation works great
congrats
Re: UNDO MAP
Posted: Thu Aug 06, 2015 2:26 am
by rafytuning
Oh and a smooth map would be great too if its possible. (sorry got allot that i would want on nistune its getting allot better)
Re: UNDO MAP
Posted: Thu Aug 06, 2015 4:49 pm
by Matt
Re: UNDO MAP
Posted: Thu Aug 06, 2015 6:14 pm
by Matt
Redo was fairly basic to construct given I already had the class there. Will be in next version
Re: UNDO MAP
Posted: Thu Aug 06, 2015 7:00 pm
by Matt
Map smoothing just an extension of the bilinear interpolation. Only doing it on the 3D grid for now
Re: UNDO MAP
Posted: Fri Aug 07, 2015 2:48 am
by rafytuning
Ok so bilinear is smoothing
it work the same i just thought you were going to give it a smooth button so that we could smooth one click at a time. Nice the redo and undo is coming out next version i need it LOL. Thank you for all your hard work Matt.
Re: UNDO MAP
Posted: Fri Aug 07, 2015 11:46 am
by Matt
I've added a 'smoothing' button now to the software. I reused bilinear inteprolation code to perform the smoothing. Sorry that didnt make sense before
Re: UNDO MAP
Posted: Sat Aug 08, 2015 1:20 pm
by rafytuning
Re: UNDO MAP
Posted: Sat Aug 08, 2015 1:47 pm
by rafytuning
It works great Matt i love this update all i need for NIStune to be complete is a ignition/spark cut LOL. Hope to see that soon.
Re: UNDO MAP
Posted: Sun Aug 09, 2015 9:56 am
by Matt
You might be waiting a bit for that one. Firmware updates take a long time compared to editing the PC software