rpm bug on idle target map?

Discuss software bugs and related problems here.

Moderator: Matt

Post Reply
unreal-
 

Posts: 49
Joined: Mon Dec 30, 2013 5:46 pm

rpm bug on idle target map?

Post by unreal- »

Hey all


Not sure if this is a bug but when I was first tuning my setup it caused me to chase many problems that werent there.

Noticed that the RPMs in that table to not match the rpms that are being monitored by the ecu. For example it goes 2800 2400 2000 1800 1600. Obviously these aren't actual rpms, and I found out that values for this are actually divided by two somewhere. So it ends up being 1400 1200 1000 900 800 actual. Is there a way to get nistune to show actual rpms in this table instead of these doubled values?

I have a type 3/4 ecu in a S14 240sx (KA24DE).
Matt
Site Admin
 

Posts: 8961
Joined: Sun Jan 29, 2006 1:45 am
Location: Adelaide, Australia
Contact:

Re: rpm bug on idle target map?

Post by Matt »

This one is strange. Only this ECU has this particular table with double values. I will have to add another address definition to the software with halve values or tweak for this ECU to halve the settings. Something will be available in the next version
Post Reply